CD Projekt Red’s subsequent mainline Witcher recreation, codenamed Polaris, is not less than three years away based on studio president and joint CEO Adam Kiciński.
Following the studio’s announcement that it plans to launch the brand new Witcher trilogy over six years beginning with Polaris, Kiciński was requested throughout an buyers’ name when gamers can anticipate the subsequent mainline recreation to be launched.
“For Polaris we are preparing technology. This is the first project to be released on the new engine, Unreal Engine 5, [so] there is a need for some extra work making this technology,” he mentioned. “For this project, for sure we need some extra effort to deliver.”
Kiciński went on to say that the second and third new Witcher trilogy video games would go a lot smoother resulting from this basis being created now. He was then requested, as the 2 “smoother” to develop video games will tackle common three years every, wouldn’t it be affordable to determine that the subsequent mainline recreation is greater than three years away, to which Kiciński mentioned sure.
As Polaris was solely introduced in March, nonetheless, three years should be on the sooner aspect of this evaluation. Senior vice chairman of enterprise improvement Michał Nowakowski commented throughout the identical name that, primarily based on previous experiences, creating a brand new recreation alongside new know-how like CD Projekt Red is doing with Polaris often takes 4 or 5 years, although this may not essentially be the case this time.
CD Projekt Red confirmed forward of the decision that not less than 5 new Witcher video games could be launched within the coming years, alongside a Cyberpunk 2077 sequel and a recreation primarily based on the studio’s first model new IP.
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Outside of Polaris and its two sequels, CD Projekt Red’s The Molasses Flood studio is engaged on a brand new Witcher recreation with multiplayer components and a at the moment unconfirmed third developer is creating one other “full-fledged Witcher game”.
Very little is understood about any of the video games nonetheless, with Polaris being the one one with some context behind it because of CD Projekt Red saying that it had entered pre-production again in May, and that it is being developed utilizing Unreal Engine 5.
Ryan Dinsdale is an IGN freelancer. He’ll discuss The Witcher all day.